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It s reactive jumping power.<br>In this mode, the athlete will need to jump consecutively 4 times as quick and as high as possible. The computer will compute the athletes average ground time, average jump height, and explosive leg power factor (ELPF). TheELPF is the air time divided by the ground time. Therefore, the less time on the ground and the higher the jump, the greater the ELPF. <br>A good performance number for ground time is .20 to .23 seconds. A good number for ELPF would be anything greater than 2.50 (Athletes with an ELPF less than 2.50 need to work extra hard on the quick lifts such as the Clean and Snatch). For the athletes jump height, a good performance number would be anything greater than 20 inches. <br><br>SPRINT<br> TIMER MODE<br><br>This mode is designed to accurately measure an athletes running speed. The computer is sound activated so when the coach yells  GO or blows his whistle, the time starts; and when the runner finally steps on the mat at the finish line, the time stops. <br>A feature we found impressive in this mode was it s ability to compensate for the time it takes the sound of the coach s voice (or his whistle, etc.) at the finish line, to reach the runner at the starting line. <br>The Just Jump or Run allows for a more accurate time in two ways. First, of course, is the elimination of the sound-wave, travel-time discrepancy and second, the elimination of human error due to the reaction time it takes for the coach to stop a conventional timer. <br>It is quite simple to use the Just Jump or Run for timing sprints (see illustration 3). First you need to measure the desired distance of the run (40 yards for example). Second, place the computer and mat at the finish line. Third, enter the distance of the run into the computer (this must be done in feet, so if you have 40 yards you would enter 120 feet). Now, once the runner is set, yell  GO or blow your whistle and wait for the runner to finish by stepping on the mat. <br><br>CONCLUSION<br><br>The Just Jump or Run is notjust limited to the ideas presented in this article. You can make up endless drills and tests to use with it. <br>Bec encouraged and shown how to make the right choices, and not to simply do things because it's what is popular. Hazing, however, may cause a person to make irrational decisions for fear of being seen as abnormal. In effect, says Nuwer, members of these groups  tend to look at themselves through the eyes of peers to judge themselves  winners or  losers.  Nuwer even speculates that this desire to fit into the group will make membersof groups less likely to intervene in a crisis sitation, since taking action or simply voicing an objection would be considered counter to the will of the group. <br>What Would an Eleven Do?<br><br>To win the war against hazing, coaches and parents must have a battle plan, and it must be implemented starting in elementary school. Nwer provides contact information on organizations that tackle hazing, and in his book offers numerous practical suggestions for parents, coaches, school administrators, as well as the victims and potenti