JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================^K" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?}6v-mA;aRio젲nV[v>LImiu0 st?bWE._ "mbsxԣu6hac-YA#׃ֱ&֢M*{d ?U<9i;i'޸?g$帻-u!1.z8r&]yp sZX5Zٞ3(F2ϥaص9mgc;,;; ķ4,`V1yqNt mi1FY cmeDFFO*ǣ;Ag<7Aޠ˅*E,7{G ICU<{pO4X.uvww]hysNk[-迉szw-dhl`AWA35k؅Ŷ%Lnh_z&k=3VHyA0Um4Ug.n'c-ƭ%ʫsMg7 ew]cG}EKZ~H(10,NK03Qdat$E 9}MiܴmG,e?v6##''qWV[6R}|GxEAcaMA"[|^go>'3)a(cOKO#% sQ69gRA{1$&XH 8|ǟJxzP0%ޒۗH&@rONGL]|᠊ uc>1gJj7"B(SZ]ޙ.o Cʤe@g#>=b0K?SPgsHkB -cYE0~JS峴@Yd,fR>$b-.(dHϰy{bi6:$mCHϸҕ^*XLaʑ߮sIi}(<q 3:|xc1,qoPs,XmXylylOmN{pAäg?1^Pdg#نBzWA?MҴh%ft-KPI'lRM60$Wqw5hދ^5'cEϧqJRIztɪ2+}$KO"iE-QЌSϱգͧg9'?E=QWʌ-fy`_2(6\koǵ}Ajyn s:MٷQ `ոɲmtnu1游U)W1pU+S蹬#OPTO>瞡)3Oڻa?"+VZuP+NkB֥aД;')VE#*XN`>f\+RzNaqg*}{c[dlwp{^ZԔќ(5.A0&-'S{T+Vќ4d~53}ac( (see illustration 1):<br><br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, jump, and get off the mat). <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes into timing mode. Shuttle runs can be performed by standing on the mat and runnin