JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?veeel9nFڪb rfak߼Ժa-~N#:/[$R05. (],JƿY4k`ե0l YˉIx-Lz]2XpMa\Ҙ\Rho EafA q ptP[H7!d k/C܎j Fr}~o*Hfv,#3Xc]&1ֵ4.HRR%BkuKX$+^6q+l9ȴof%nۇ켘Q)92k[CiM˖`02-CB I;r ),$;~S]M_HBy B EsrF3QڳqB^irG#ދ1I{w76vi!}*t]0#R8۽7GjZ)Pphl'hDT$M>kKV[/5$sک,9" ?^#\ Pؼ##=);ڏ1wֶyG,qYXii?qtP$j,3<;y"Ͽɋ9OUӗBG&`5qu@(cCd'b!i\ij;HpG`#3r[~T.{m  V=*œr{T'=V!.q1P3V pS`1Z%bOA Jt6Hd_Y#pzk^q-DHЌTۅgH`_W 3@0@ aN2)jwdA9\3wFTe#*[+I8tǀ;@t,Fz꼠m:(pO\[ٷqݳ/BQٲ#5P,K !R~=9U&3a:%Iv,`+,j8EOq;Wcny^U@QڤMUYIdَNZΘd*1uFy!vzUQUu%>l渁qGdRhc:gHąmLLU"T]AXhfyQL6A_ϧ]:9:aXVVW e-R]*!̤w;=(Ḱ󒣰? il2$wOq8kBu IhEC!8s sӷZJbc;Oe}:7R!VRÀ(L6ڥ/A6OO27yGrpވSjUG ėQ< eXc5t 9Y7a D:aڛ@fr1ACE)iR GI!gZinHCqcIsqޝ}5 rO*^jػƑ*cIОOGFݱ*P] i4@1LJ];a< l|%˼W0"i;I3I;}|Ɗ݄X=ϭ dbyX0N[n_SLN;Ups߽bkoP#vm$FJ{b_].+Og"L@/ZfOVlu]Q rEO~ݷ\P0k;F.K\tbG5vsGưCYpG࣎?^RHgtЪڴFrI[ }1nW 2dA㿕H']H 3Q*#1*xKd4BGF5cusUp.is 2ƪ6rqEjJL6L2zɭ!L8J2a߽ZjțArA:r9=5ʡ_Wgc5ۛ@n<Ѣk&HUTsfd>Tq=ִ %kh {ifd zW7qpח,#b8]|@Gڈ\^\H H99Xv&$dbQEuxz;.ӌte};ѹ5TL@)xH)BRʂG3NMPd|RSU/# (YCsu4pMgؚA0pki.s QP8$VJ$ܓң0\<ԅBfF Ҁ,@>gZn 6@E4 B,he𤞣eUؼ6yDZK-#D沱Z[Gkgpyɹe8M^Ғ if0WԎ}AvQRO?ҩ] e+|j}r9>RhY U5 …cɐp7 m#Ɣ1Z[4YceVZEg#7_jZB\cj6u *~`i66Nt*66sva85n \O#FA' J勹car:qvɈUw0=NhD%Tr2)rT5In]qq֝0|zrkGϸaTBj2<`TB$hO,c\gwkWZl-~Saq!V 8GR>ӛlwgux/!vJJrkxSk|YZe:nw  r;+ϦTx^hVYm6pYq';z"6YNUI>[Qh3'Î`rrMiIJc.O˷ޙmlxG_Z@rrr:~43l<<ژJ=IN\CI+ׯZp!c]f=`3;ud/dt vոHp[(}LߵRV'{qj@AG3#Pc&ג383Æ̈yGnr?!B350`@8\F$@R l@y6;BzԹ)+@2<br>This mode is unique only to the Just Jump or Run. It is an extremely important function because of its ability to put a measurable number to an athletes ability to explosively jump out of a down position such as a sprinter exploding out of the blocks or jumping after a rebound several times. Of course, the faster your athletes can explode out of these positions, the greater advantage they will have over their opponents. It s reactive jumping power.<br>In this mode, the athlete will need to jump consecutively 4 times as quick and as high as possible. The computer will compute the athletes average ground time, average jump height, and explosive leg power factor (ELPF). TheELPF is the air time divided by the ground time. Therefore, the less time on the ground and the higher the jump, the greater the ELPF. <br>A good performance number for ground time is .20 to .23 seconds. A good number for ELPF would be anything greater than 2.50 (Athletes with an ELPF less than 2.50 need to work extra hard on the quick lifts such as the Clean and Snatch). For the athletes jump height, a good performance number would be anything greater than 20 inches. <br><br>SPRINT<br> TIMER MODE<br><br>This mode is designed to accurately measure an athletes running speed. The computer is sound activated so when the coach yells  GO or blows his whistle, the time starts; and when the runner finally steps on the mat at the finish line, the time stops. <br>A feature we found impressive in this mode was it s ability to compensate for the time it takes the sound of the coach s voice (or his whistle, etc.) at the finish line, to reach the runner at the starting line. <br>The Just Jump or Run allows for a more accurate time in two ways. First, of course, is the elimination of the sound-wave, travel-time discrepancy and second, the elimination of human error due to the reaction time it takes for the coach to stop a conventional timer. <br>It is quite simple to use the Just Jump or Run for timing sprints (see illustration 3). First you need to measure the desired distance of the run (40 yards for example). Second, place the computer and mat at the finish line. Third, enter the distance of the run into the computer (this must be done in feet, so if you have 40 yards you would enter 120 feet). Now, once the runner is set, yell  GO or blow your whistle and wait for the runner to finish by stepping on the mat. <br><br>CONCLUSION<br><br>The Just Jump or Run is notat, one of the BFS power balance exercises.  My experience has been that the overhead squat is one of the best all-arund body exercises an athlete can do, says Ayars.  It works on flexibility, which of course the gymnasts need, and it s very good for working on balance. In gymnastics, having the arms overhead during the exercise transfers well to what they do on the balance beam, because during part of the routine they will have their arms o