JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?@LȜt^}LdRysEj۞ N@*Th9D3֭g S2V t420+歔1"%FV2LVez5eF!D+jTQyOP@P9>0`y޻ }Rh<\r3cI}>;\D\*GǸk;;w7e9 (k\0L#Ҷgޠ̾c# ϥcIl$N}p+]v9?Z6]zV[jQZY3.Z.H|YvfMp c6JD߀0:U6/i$G)&NӔcW#& 3)}~7> 2{8$W*+Ŏ5S.# WˍK 3"J3rWaR :]_P)?]R%ͺMHWڸ[v WQ̺$WZ3h:,m׭B0:U@OJvĴ;˓jAn5@Uԭ$)Z $B" ^4npLgoM&y O>HWa84hu :kWlHʹ8'楫W5.VE\zhN&C¯ZdeqG Bx Lȉ'l~b\º`<br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, jump, and get off the mat). <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes into timing mode. Shuttle runs can be performed by standing o=`GuH6 ># \@UPO;L~h.[m{7M)gXC'Iq$ VH^2gOx[>;j$[l8֊[i?Q@>986^r&wÝ(I#ːWHȭȍל _x iiU-cP"Q˃@,IQY5čo8IUO?FAdRsmk ]di|FG"5ʯrxhBo fKΥ-؆fe]` ^˾!{5ır@u_\qt]w?_]cJDŽܸkCuֱ<}ꄔr#ֹ]{O+wGD#hcK02 ]c${ ?Q/^3C~$8N eZutga3ZlC Uȭ[|aO,3{WU x'Cx4xF}cB[h#) [X>9J3Si[mJ:1-_mlȲb:Piw^"/n@9l2vUoi:nV)mli.<`ݔUL'E4 ߇ <mo 1Kv#_>P=OZWn/D+'u9P:K^ð\C-vdVgL$lPdž?dG~J/<3MSQeb`ڶ3@KVӵg#K#Qpxk>:to9a!{@ppZMO-"}#F }vcYwӵpO,?Xt@3Q~-\$0Xg|rqmkM;DӼ̐EC>Q֛A5C 69ZRCP $z sր:7V-ƝuAk# A;˫ 4h"3̀둜sh$(mRQހ:(G5D8f,Si hiyoywo q]Z'bp[%zj,>*O 4plۂG@$}?/]pA4֚v\7<h>"5gxo=%,WTdOߚh(?|R鍰MuV\M'\LJh\ύnt9|a6d塖|Pg:?WClqi' U|E |=Hy T^4{ ϙÃ"gpF2h޻wܬ+˵5ooh9ĝ