JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================nK" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?V c@r@銆Hc昈襫 fn&1@"v8wD*S~\>ٷ'2'zeY ܤ9QpDsj,X{ ;~LjyYeblg֛SRJ ɩ]}f6w=LUZ>zm?CL\Wب;F_uWn<,yQH]PK\dܻ`F\{q+sJG# _k)ѓ:)K 05]=tnGj#v^"͜Yp@R#E9u=[jV1F:j^<K gGa֎:$I rF,lv1=8SuQ:{Usap΃rīd`k-,E<{gob/ DH?mx#SCUoV"n'\dh2}k1 c<$ٮFxmt;LGڀs\ͽh@̒~ƭe(YwH\'wٞLEM7 $ǩ)bAV⺸Kg0;aIw\POl ɮ9n}0.2;d~^=bi:DmM|Ǚ qb+2] 'Z'`_ǁrkKZI^c#޻81KiRi,Qd7'x_jeQSڝuAe Sx5s@m-=SN2Ǻ׬cQGTpI#*ĉ-۫!#'$VzQSL-0mƠFny?cPGmAq(uWOw'E``ݿs> iY#x呛ؐ?!^^jUbnmIˑ`FSUHs}*qKIq>e"sCsp4R4cH zYB+y4n o}{>`V%H'iLͧk6fϭv+mj̱n B5A|s%ּ3["߅eU.ilt݌+WZӅՍfyd%XK&tuL/Э- -eq%qӧJGZ=%A><*$J=]p1(ڲh 9 v.t4n'T`6vС c}Q^]jr~ t-rEyX-[;[]iª!Sdbwd-iXpHYHCr!prH}c{-Kza+ N8Nɵt Yj3WIK _L"N;]/59W 8O#X/O鶲5qB$o(=pÂjEAnother advantage of the Just Jump or Run is the the speed in which you can test groups of athletes on their vertical jumps. Let me explain step by step how quick and easy it is (see illustration 1):<br><br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, jump, and get off the mat). <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes into timing mode. Shuttle runs can be performed by stan