JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================UK" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?m`v jYW;Hq2 +Ӷ}oQ$2kkiRjBynB8ʵdi][=Tۥ3n"!u6u,6*$\湪bb|eJsxh dR$+c g=5.Tי&wtGԬm-`df5xvܹo/v&Ighg@c9=:0n?sYE(d{znY') 従uʂO,SR;j_Ix!RC_ \fm4gTxҵc.i]}8Ȕlzu?[$~| L7(=oQ[Aũi),ECsy9-lTj5:=?Z.xosT־Kyc$9szt^aͥj;+s2 8ǵ{ aRN9s֚t))ZK bi{!['<7ZO|SI,D=vZ;yO?3YQV eRx%ވP%ϭ*Iji(O6<_$AWB=W~b.4V>oX189EZ=`Br+ 4+ > WY'wi"C!\ME#&1 5GmCq& Ftk_k #eEP\}Cz{}yNW*:g(?mK>-VAQV|IL=2+Io0 YBJOcU1>^˚ȯ#gas\Գ<QZp:(?f֘x&n|'i=gPc=%mұ9NιC8@6IR b3Skiګ՘lXCRI=6 a#8 ?g$q`z֞o40E6s*&yt:i'R ᘐCs 8ʜ}k{J)RH$嘀0k"̀$WJ dy{DJc[?O u1xÎ+E>WCW+.i7v.XLî'Z鏦C Sȍ3FL~+ʾH`1$:cG+g94~wfco6Г&"=],!mY>a`+==Mz"7@eV1bATcÖvwRMo@ʄc*$-a"%v8ǽ\JF=}(["[C ]_m˗ts~,]m\xE9 ΋}"mWnX.$d#$5{jε{_^«PCcڼoA@-ջIuMVxmm8_*}޽ GO/4@얓*y?Z^HdJ<ǚߛf8P$H ?(nw/OݒA%HwѴ=A/;6oj2)[=4]>pUqդn ~?5ȶArZhm":F?J`KGG@GGG@TҬ58Wp\# ,aG@'_OszxBc뜅<Em@zψDu)%;XD2?|se8M5z-/̀+hh7-.cc+')Cp6ض/:('N𾍥6=>sr&ުidd.G2Hr1IjQEQEQEQEQEQEQEQEQEculty involved with trying to hit the Vertec at the apex of your jump; it is quite common to either hit it on the way up or on the way down between 1/2 to 1 inch away from the maximum height of your jump. With the Just Jump or Run, all you need to do is  just jump .<br>Another advantage of the Just Jump or Run is the the speed in which you can test groups of athletes on their vertical jumps. Let me explain step by step how quick and easy it is (see illustration 1):<br><br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>th mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of abo