JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================TK" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?oi^BJ.sⰙPE՘tK[ޙ.s̚$ZWշiӖ+IBu𬻙4ֿlnL nbLq4['5V4pQsXΖGyso!aީs&J屗Zn|~X5{蚄wjlDt\{{hm\"z~u1Z+#qb |&vkqMoc>r1;Ӛ״>I>sڨsw WRe_fW+(~}ϯ]6;aD#1kg\sSm n>hf*1sԌybkFpF붗45̉&2xjGgNұ(K1qTQwM#9b FI'֨^Yj6 2Cs[SRlMIn[yo:I%c8-{;G;NÌ_:EFs 1QAvc˔9lRǏ*}kA^ Y-Nŵx(zlo*9}_#wr#V?mv#ntsEhBo9P+?=[y–r q\_P%'UmLYA)a< ~O³x'5(TI=kKmsӛHStt -ߕ +Liܙ%eZGyTA;9X Ic۞[.DP_%?xm=:E7UMIndM.֗ƚN#}wrb#$]!ۭm\M[}G I'xl80xB2/\7E=u5[`IqޥQvwgc}yoauIq :pI`ku-q YBàjv!.~RSrAm-, e{;^} 8dRp=*ς[,B޽?t7Po93To!IkPr+$\^zֳQbIFIFr웽N)NYr]O G-g6Y1ku?\&*$ƠuXnR#9Wjڍ֧Kf4Wayk''+,JUy>h^"mDZf>5;!ᨚ0"yxZ:V  iSr)zWpI'9ɫeK̀#3V;3$M>H c?jAdW?_Z\])d5>&< YTr"crEʙq,}Iis$-)\pES`oHp1eQEf&x5ш^[4QC%nsVMQE11Cт:\#mvQEf&vRI_sition but is also weak and ineffective.<br><br>Image 4 - Correct Clean Position: An easy way for many athletes to get into a correct athletic position is to place  hands on knees . The athlete is now in a solid, safe and strong Athletic or Clean position. The shoulders are upright and back. The lower back is swooped-in and the hips are well back. <br><br>Lower Back Safety & The Clean<br><br>Image 5 - Correct Bottom Position: This lifter has hcan test groups of athletes on their vertical jumps. Let me explain step by step how quick and easy it is (see illustrtion 1):<br><br>1. Place the mat on a hard, <br>lvel surface.<br>2. Selectthe 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, jump, and get off the mat). <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes into timing mode. Shuttle run