JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?Uj~qz;S>? V< pf {Lӱҟ) NzӶO^1ހJtE{ NXߟsNS{SAp6㝦!U8M*lƋ4D#*g!}sr㎴`+,1wAR,1ƁRuZ@6𞱮)~FbOj~O:R.]OTo?EOQ"#>TxEKEʏHqҟ aqDQ"$?*Aq8֐>Z"$@8Nzh 8+{q{Sj0=CJ pӥ< Ҝo*J8@7MS0?a`֜9♃M=WONr@7N)~*P1ނ9|Ѐr7c-eXiM5A$tNP}ZӸSӂ)x'ޟПΑBjp>s枑9-ƁلY#TyJ;.%@l?nE0pƔ OAqNzQI('ŏҤpS98 Ҏh)@N̖Q$H<TqޞqM xH"3U 3pNܪXdTc ud쎊]IX۶7E )G 䁌IWQ5l I@6Y % m_8`py[&Oӵ(hXv2;˙SoߋLDNYTcRîY޼WX`OLڷ!_Xcy%f,[qV]o'w24!ag\Oѧ[-K=~lՊͳY4o? ƻE"'DZ\̛>9kaRWh;Ot}+CZ\M8})}(v t65tҎ@_P93?Z(v7JA}iTrP){qФv1AUs `F.с)MPiïJh/rl;Хs~EˊH@U c+;P6wbٯc.+1܅u%?zǽh2fLk!Gҕ!9]92b*&'r)$@ 2`c Qc`G9'Ckar8R2vbhnO qRskyZ`l] XpFc*sҺ-K0)geqsRVW*U(|DMXdcA.c4)\""\&u䏾GPS #c Kj/g( 5}KdoP+ )yϘ?()ExҀQUsJpHzp 99)zӧJaaqSґTzxN~4gOAt򟡬[B Tgթoo%ĩ(…]΅eqs~Kp}khrpӡzgF1qeLfGZp-եbebsҽe@}=iG'ҎTtgMVF򤷕TeXF<Z/`wnk٣8Y݀qI0UXA"0áNTوB=}z,DbH0Ȯ'մ&[LV@>d>ڦTd?oʛ4<#mĊF9+m]͐}8'ʹۧ'ndzUu{q>b~$;?IԘmug˩Oe56޿j` PK駃QSll,%V'nkRbuUIgq"޸''l]GSsBǫHй=2*U,|T2^ T㏾ƀ;qqhA9ۗeWM6iEʱTƘOdT~iD#^4"qp[ۚ=nTis u<\()W ͺy[WwP7Z<*.T~49@t;UIi5*r0- TA2j'TwځPgiq:1܀⢍JI8Ƞe51@0 U ˶=*P c+FAWHӯe\YA#dO=$b\cP)<+?T'?ݎ#93]n޴1\~Wc#݉LJj+}j*r/U?RhR淺m% 9t*|Xo4i܃哅W!8y.Tqʽhْ>:mVxsOE5G֪99e"3$U&ik-C[>Gk?y&{U\ʅUߠ V-/6utܖWLSiޕQv!sԌTUVnF>Fx +H_ƋX'd8F)+kvE|O(y>89QjucӝGjOJq]*\ ژOr}*4&IzdQ3ap=(݅Kkzj)[s,-(kV'9*];Uɠ 5&RIr7 S(b@ #Eui oxb]C4*^ɏ NJC^AqkݴLvJDN jNJz+C\fѯLRLoQN(xCFY, Gu8{U|:TqJV1QVCH,K|R.{ %_ tPCږ9OZ`qV-"%* 355*|Ҁ,ʠ;RZQ N0Gw PZ Qrr1Sjb $LzUbK9<8vI8QVlS7jМo2*UmI&ڀD“>.Wr*}ץG̀Q@*rc<ӽFJXw 8]9RHU19-cInR2t!i5m!j+gNypOVcg m*l2TL,pAHjF>@zS9*<}xK`h'K"Jfz VzjmNHs!'NzR9zP1[pN$vi>R@T^ L:tqR㡪ǀ;SOґm9>c )43K@Z$#CۯJl P(ҭUQU8Sg$nl( >ҏ( 8֡;rx&eg#BH:;Uum$u8 pwiOV89uqAPA@8 TNG$f; \UdՕzϽIo T}1"fU[ ֟`8⡽PͻyjcN( a 0?xzbː Fy0v`Dx)GM(^{Qۊ1zSAMȠ /5$y#88s9rE&q;Rœ!86NF=GZ`qJx<֦Q(i8*2r1JH'K|U&N3`g`jXhJQ'tl:Ү ǦiɛV`è$Fx0 dT]5*HC~ ,0E1槯Z(:Ag"(GCL~PL:QE0#~;?(@)QEU~'t 8@^oQR'J<v)nOɫE!x)e the athlete was off the mat (see illustration 2). <br> <br>4-JUMP MODE<br><br>This mode is unique only to the Just Jump or Run. It is an extremely important functio because of its ability to put a measurable number to an athletes ability to explosively jump out of a down position such as a sprinter exploding out of the blocks or jumping after a rebound several times. Of course, the faster your athletes can explode out of these positions, the greater advantage they will have over their opponents. It s reactive jumping power.<br>In this mode, the athlete will need to jump consecutively 4 times as quick and as high as possible. The computer will compute the athletes average ground time, average jump height, and explosive leg power factor (ELPF). The ELPF is the air time divided by the ground time. Therefore, the less time on the ground and the higher the jump, the greater the ELPF. <br>A good performance number for ground time is .20 to .23 seconds. A good number for ELPF would be anything greater than 2.50 (Athletes with an ELPF less than 2.50 need to work extra hard on the quick lifts such as the Clean and Snatch). For the athletes jump height, a good performance number would be anything greater than 20 inches. <br><br>SPRINT<br> TIMER MODE<br><br>This mode is designed to accurately measure an athletes running speed. The computer is sound activated so when the coach yells  GO or blows his whistle, the time starts; and when the runner finally steps on the mat at the finish line, the time stops. <br>A feature we found impressive in this mode was it s ability to compensate for the time it takes the sound of the coach s voice (or his whistle, etc.) at the finish line, to reach the runner at the starting line. <br>The Just Jump or Run allows for a more accurate time in two ways. First, of course, is the elimination of the sound-wave, travel-time discrepancy and second, the elimination of human error due to the reaction time it takes for the coach to stop a conventional timer. <br>It is quite simple to use the Just Jump or Run for timing sprints (see illustration 3). First you need to measure the desired distance of the run (40 yards for example). Second, place the computer and mat at the finish line. Third, enter the distance of the run into the computer (this must be done in feet, so if you have 40 yards you would enter 120 feet). Now, once the runner is set, yell  GO or blow your whistle and wait for the runner to finish by stepping on the mat. <br><br>CONCLUSION<br><br>The Just Jump or Run is not just limited to the ideas presented in this article. You can make up endless drills and tests to use with it. <br>Because of it s versatility along with it s accuracy and efficiency, the Just Jump or Run is a great buy. cation he can get, she said.  That s what I want him to do. I ll leave it