JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================nK" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?-<+n nR?QWE!jGd?ֵ~0*.)F*9J/CG4BcҼWhUֽ_:6&v^q{\K`H~H-XUVo$6sr|eUBK1q=tx$P=В4p̠!{D-x) 9A8Ws-6-HXʴdl\|)溌78Z竹eT&Õ9YSò?CǵKbF~i~8*dY܈g1 3*;k+ g@\fxRG r&%3" 1E_NmC#l?.55xa*ֳu}pY1~ VRse8j=Ξo@!Whɔ^Gb?4uϡ\יxkMnl&yP66 S?vEDcGQHFNM"ߎ7iPR1w9>@U3Z_ #E` I+d.7S竗?qDZj@1kVu "C\jL4m'{Mb2lh`˄ATIt.5hzǰ  ٠s.Y}sdTӃyFHz9%RExfn޴n 0Sv8VZj0xv9JS/ =?^<Ү Ǔך7-nUڠS[EGRq̓F'~Skos$[/p'UmAÚ$6w;-WΞ$̩q^VhNvć+3J{p}yY.᧖Fi'k*ķ٤Vݣ?ZҰS%1iG\lf)oA[xFL39aW-e`%%Hb4)j@$m~C\9eU:[Kl 6q9+#RnmwLʞwƞ"$vO\֤ ʲ|A)a猟nnZ{N6 CL',N6{^ǦUj˹?g\#))ΧSi߯uy =@*x2{͎]}aŖ@G^Z[%371!''ZOAǕLgX*$k {*p8QYܷ Xz˛i;8=뚥gMm#1VGKa䅸pU,..";UgUF;ۏ{@RvԭTW$zc[W zBƲ[MF*Z5F,2mHZtk!rKDD+K.2Gsx y-ƓEyg+qXV׾ǝ*rxo : . <ɶ#J`+!kΔ3EÕ5Ȗ9ȡ_&=j.G^+H9#hkϋ=\V5[ pfGQ S҈t$Xt5޺Xc / V06*$2p}GJV2RQ,J'«M_D}3R9j]c-%.n(}SD F+;dtVrve"oCQW>P1Djܚ νKb#ӊ49-|>c]:C3 eBAEfZiO.C/ӌ`TBSK?ʳ-^؀OҰxWO 8A$@KJ`PR=U/FUA54ηFRq).; LiChKO tPw.TXG1DlX.9=_!#֬L\m55:ƥIf the difficulty involved with trying to hit the Vertec at the apex of your jump; it is quite common to either hit it on the way up or on the way down betw6Ow2:ݲH5WQwqpⴄwV0;͔"[5o$ַ-)k ePV\\qDs;B1>aF9)"óZmY*\ L23 rOSRFu ͽ)#@R;?PM^I]|o_5OUA},vr+1Ww0^{]I5В,C33"QþGxՋ2t' 1 x#(e̒ W'7qge of the Just Jump or Run is the the speed in which you can test groups of athletes on their vertical jumps. Let me explain step by step how quick and easy it is (se illustration 1):<br><br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset nything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, jump, and get off the mat). <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes into timing mode. Shuttle runs can be performed by