JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================sK" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?g1mX3j>I38?J{/'Xk#+FbBǁb<;\pn{q#>G79x5h.ʍ7\-ɴG"iK6,LrpF?V j.WlNA+gCq|)?-AVOn0;u 5i>׽_bs49I@$A\ m4B%Ǟbw0ϸdgNGNrʈw6EP;):\ n,nb9mMtwZRpId+BB$I3(r͹d={ǥIFa5A8 u*f3d}s6{FVi6Go(--~Y DZeOSWк&o( l` ^svMֽDCs=$9đIxputW,]*(%=MyO<@!H$1|"r8nz$sMIst ЯWxWd!y'#Ir\ǠmzܼV\Wn!/fc dcVBjrzAO%*+OBbp~yA~٭cD{zmS<;zQ}BM8$)w}q vmbPiCy9d(YW G_>b\?(_קi~ M*#& 94+fMP:ŅyO HT|͕2M:cҺO_>}c6 2EU3 $ qpa,:|ۜeʹOƨވDd\1ۭtwHdn*A'52܁#"u31ڡ0֤qڪl~u rr"j݄uP=8?V,6*|қZhiKslt[Kqƻdt^9ڎ1ұ 'RL_1ǖ9 ~x%k=,m,yjXX1褏V-t=ϵ>eM8;Q};I"Ĝg&cRJuʫYOĈ'X/;!HsoqP{ =ua~+ hz6xq&=?S7zѦ+: R'c_fto&ݶ6!(7xs}b}֨ǩYb_Aw0iB7m'#wEtfy¹gRА%BW'wD(zm`D*\n[X+/`/.I3,N}kyԴ⻚YbrqR( 0ĉ:rQVtRT-a2G25xsf>Q?{{Uz1R;XK*IܼF:IRW{+2*E' u]=`9qW\dy#$I;dʽ2N4oO^hPv5'cscGUYdn8滻ˋ{oAqGF8n)Sr0!(50[?",8'QE+084J7kG+g)=OmZ~b>=Ą{Q", 1OYÉ.,ܶ9;xDgORysV%ŵaIAMsYfI~8Q\EWH" ιմȉYomAWgl}iFp>k~.Another advantage of the Just Jump or Run is the the speed in which you can test groups of athletes on their vertical jumps. Let me explain step by step how quick and easy it is (see illustration 1):<br><br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, jump, and get off the mat). <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes